MOVE ARCADE 0.5.0 - webcam body-motion games for Windows (no controller) NEW IN 0.5.0 - 2-player mode: Players button (key P). Stand side by side, both fully in view. Each player has their own colored skeleton; Fruit Slash shows P1 and P2 scores. Other games treat both players as one team. It is slower (two bodies tracked), and the app lowers extras by itself if the PC struggles. - Diagnostics: press F2 to show render fps, pose fps, model times, tracking state. Take screenshots with it on and the numbers show how the PC is doing. - Screen shake when you lose a life; a "100! 200! ..." flash with sound at every 100 points in all games. NOT YET TESTED ON A REAL WINDOWS PC: 2-player tracking quality and fps. EARLIER, 0.4.0 - Quality button (key Q): Lite / Full / Heavy body tracking. Default Full (sharper, steadier than the old Lite). Heavy is the most accurate but needs the most GPU. - Body button (key B): Off / Glow / Cut. Glow wraps you in a rainbow outline. Cut shows your real body cut out of the room with a glow. Works in every game and the menu. - Projector Fluid: your whole silhouette now feeds the fluid, not just the skeleton and motion. - Fingers button (key H): your hands are tracked, so fingertips hit things instead of wrists. - If the PC cannot keep up, the app turns extras down by itself (fingers, then body glow, then quality) and tells you on screen. Your settings are remembered. - All models run on your PC from inside the app. Nothing new is downloaded or sent. No camera images ever leave the PC. NOT YET TESTED ON A REAL WINDOWS PC: fps with the extra models, finger tracking, projector fluid look with the silhouette. Needs: Windows 10/11, Google Chrome or Microsoft Edge, a webcam. A discrete GPU helps (made for an RTX 2060 laptop). Install: run MoveArcade-0.5.0.exe. It is not code-signed, so Windows SmartScreen may warn: click "More info" then "Run anyway". There is no installer; the app keeps its files in %LOCALAPPDATA%\MoveArcade and does not touch anything else. It opens in its own app window using its OWN separate browser profile (%LOCALAPPDATA%\MoveArcade\profile), not your normal browser profile. Chrome/Edge will ask for camera permission: choose Allow. Stand 6-8 ft back so your whole body is in view. Games (13): Fruit Slash, Bubble Pop 3D, Projector Fluid (body-driven light show). Page 1 also has five GPU/3D games: Neon Tunnel (lean and duck), Asteroid Smash (punch asteroids), Orb Juggler (bounce orbs with hands and head), Crystal Wall (strike poses to fit through walls), Wave Rider (lean to surf). Page 2 is Halloween: Ghost Zap, Candy Catch, Zombie Freeze (dance, then freeze when the zombie turns), Bat Flap (flap your arms), Skeleton Dance (copy the pose). The menu has a Halloween > button; hold a hand over it. Menu: hold a hand over a game for about a second. Exit a game: both hands above your head for 1.5 s, or Esc. Projector Fluid: point the webcam at the wall, click "Projector window", drag that window to the projector, press F for fullscreen. M flips mirroring. Updates: "Check for updates" downloads only from wadequestbuilds.pages.dev, checks size, SHA-256 and Windows executable format, then restarts. Logs: a text log is kept in %LOCALAPPDATA%\MoveArcade\logs. On first run you are asked whether the app may send it to the developer site (wadequestbuilds.pages.dev). Change it any time with the Logs button. "Send log" shows the complete text before you press Send. Camera video: pose tracking runs on your PC. Move Arcade never uploads camera video, frames or photos; logs are text only, with folder names and tokens scrubbed. Move Arcade's page is restricted by a content-security policy to its own local server, and the MediaPipe library's built-in usage logging is disabled in our copy. The app window is a Chrome/Edge window; it is started with background networking, sync and component updates turned off, but the browser's own behaviour is outside Move Arcade's code.