MOVE ARCADE 0.3.0 - webcam body-motion games for Windows (no controller)

Needs: Windows 10/11, Google Chrome or Microsoft Edge, a webcam. A discrete GPU helps (made for an RTX 2060 laptop).

Install: run MoveArcade-0.3.0.exe. It is not code-signed, so Windows SmartScreen may warn:
click "More info" then "Run anyway". There is no installer; the app keeps its files in %LOCALAPPDATA%\MoveArcade and does not touch anything else.
It opens in its own app window using its OWN separate browser profile (%LOCALAPPDATA%\MoveArcade\profile), not your normal browser profile.
Chrome/Edge will ask for camera permission: choose Allow. Stand 6-8 ft back so your whole body is in view.

Games (13): Fruit Slash, Bubble Pop 3D, Projector Fluid (body-driven light show).
Page 1 also has five GPU/3D games: Neon Tunnel (lean and duck), Asteroid Smash (punch asteroids), Orb Juggler (bounce orbs with hands and head), Crystal Wall (strike poses to fit through walls), Wave Rider (lean to surf).
Page 2 is Halloween: Ghost Zap, Candy Catch, Zombie Freeze (dance, then freeze when the zombie turns), Bat Flap (flap your arms), Skeleton Dance (copy the pose).
The menu has a Halloween > button; hold a hand over it.
Menu: hold a hand over a game for about a second. Exit a game: both hands above your head for 1.5 s, or Esc.
Projector Fluid: point the webcam at the wall, click "Projector window", drag that window to the projector, press F for fullscreen. M flips mirroring.

Updates: "Check for updates" downloads only from wadequestbuilds.pages.dev, checks size, SHA-256 and Windows executable format, then restarts.
Logs: a text log is kept in %LOCALAPPDATA%\MoveArcade\logs. On first run you are asked whether the app may send it to the developer site (wadequestbuilds.pages.dev). Change it any time with the Logs button. "Send log" shows the complete text before you press Send.
Camera video: pose tracking runs on your PC. Move Arcade never uploads camera video, frames or photos; logs are text only, with folder names and tokens scrubbed.
Move Arcade's page is restricted by a content-security policy to its own local server, and the MediaPipe library's built-in usage logging is disabled in our copy. The app window is a Chrome/Edge window; it is started with background networking, sync and component updates turned off, but the browser's own behaviour is outside Move Arcade's code.
